C12 of working in Steam

Hi all. Please help…

I have the C12 and LC100 pedals. All were working find until the rotation of the wheel stopped working on ANY steam games. If I go into the Cammus software, I can rotate the wheel, set the degrees etc., all perfectly. When I go into any game (project cars2, AMS2, BeamNG) I cannot get the game to register the wheel for both rotation or bindings. All the buttons and paddles, however, are recognised fine. With the Cammus software running in the background, I can see the wheel rotating when the game is running, but, as mentioned, I cannot get the wheel to turn both either in game or in setup?

Any ideas, before I throw the damn thing out of the window?

Thanks.

You need to disable steam input in steam controller settings.

Then inside the game you will have to assign inputs manually.

Try it and reply back here.

Yes please throw it through my window. I will be happy to use it :rofl:

Why do angry mate? It’s a small confusion configuration. Steam likes to input is settings in all controllers but it does not always work for steering wheels.

For all steering wheels user have to disable steam input then only the game understands that a wheel and pedals is connected.

Hi all. An update…

Wheel is off in Steam.
Reloaded Cammus software and wheel now works in AMS2.
However… Now the buttons and paddles have stopped working and cannot be mapped.
Any ideas please :thinking: Thanks

Hi friend, can you provide a screenshot of the CAMMUS driver interface? I would like to know the driver version you are currently using. Also, do you have any other auxiliary software installed on your computer?
Generally speaking, if the base and steering wheel firmware can be recognized normally in our software, then the device can also be bound normally in the game. If it cannot be bound, it may be that there is a conflict with other software on your computer, or the operation in the game is wrong.